Offices

Offices is a Survival map from District: Zen's Slender Fortress servers.

Description
Offices is based on MixMakMax's custom Killing Floor 2 map, but slightly modified to fit with Team Fortress 2's limited resources.

The RED team arrives at an abandoned building due to lack of fuel for the ambulance cars to escape the city to search for help. With the help of the helicopter located at the rooftop, they must find a working PDA in the building in order to deploy the helicopter. However, the helicopter needs time to start so the RED team must stay in the building and avoid any obstacles at all costs, because you don't want to know what's in that building...

Waiting Area

 * The spawn room shares almost the same size as the PvP Arena room.
 * The front and back sides have doors leading to other rooms.
 * The door surrounded by resupply lockers lead to the PvP Arena room.
 * The door surrounded by no resupply lockers lead to the RED escape room and the Parkour room.
 * The PvP Arena is quite small, with some platforms for the BLU team to jump on, along with a small PvP respawn room.
 * The Parkour room is a bit hard if players do not know how to strafe through platforms. The first and second course are platform jumping areas, while the third course has a mini-maze and a platform strafing area. The last course has 2 arches to be accessed to the end of the parkour room, while 1 of them kills you.
 * Completing the Parkour room will lead you to a sushi restaurant along with a jukebox.
 * The RED escape room has the helicopter outside the gates, similar to the helicopter from the Playing Area.
 * Patriarch can be seen once the escapees get into the Waiting Area building.

Playing Area

 * The Playing Area consists of a large abandoned building with 5 floors total, including the rooftop, with staircases.
 * Since the hallways to the 2nd and 4th floor are a bit squeezing, players must take a left/right turn and tuck in there in order to get to the levels.
 * The windows in the 2nd floor are breakable, so players can break out from the building down back to the spawn area.
 * The escape area is located on the rooftop, which there is a helicopter in a small building with Control Point B door locked, and will only open after 40 seconds left in the timer.

Trivia

 * Before the Remake
 * As the original map from Killing Floor 2 was remade by Sterben | GunTheR for Slender Fortress, the map was underwhelming and contained a lot of messy brushes and glitches. There wasn't a parkour area before, and the spawn room immediately leaded you to the PvP Arena room.
 * The Playing Area in the original map had weird breakable glasses at the end of the map, with only 2 floors. The escape room was a door that leaded to nowhere, and automatically triggers once someone gets the radio so the RED team could escape immediately. It was too messy and unplayable until Diviously had to remake it to help out.


 * After the Remake
 * In V1, the page model was the same, which was the radio model, but due to the weird positioning of the model, players can't see it clearly. It was changed later to a PDA in V2.
 * V1 didn't have rain particles in the Playing Area, but was added later in V2.
 * The escape area has been changed from an unexpected door to a helicopter locked in a building.
 * The remade map now has a Parkour room, an expanded Playing Area, an updated PvP Arena room and a sushi restaurant at the end of the Parkour room. Upon escaping, the RED team will notice themselves located outside the Waiting Area building, along with the helicopter behind them.
 * The helicopter in the Waiting Area is meant to be placed after the RED team took off from the Playing Area, resulting in a landing on the Waiting Area.
 * In V1-V2, the platform on the first floor outside the window can cause bosses to not chase on the REDs, making it an exploit. This was fixed after V2A's release where REDs will damage themselves on the platform overtime. However, the damage was not fatal enough which caused the fix in V3.
 * In V3, more props are added on the rooftop, and the clip to the helicopter is removed.
 * In V6, the building texture has been changed to look slightly brighter, and the Dedede models are removed at the end of parkour. The PvP Arena is slightly revamped.


 * The jukebox in the sushi restaurant plays and shuffles 6 songs.
 * TAEYANG - 나만 바라봐
 * Sickick - Hittem
 * Mittsies - Vitality (VIP Edit)
 * Smile.dk - Butterfly (Octagon Remix)
 * Doja Cat - Say So (Japanese Cover)
 * Jojo's Bizarre Adventure - Il Vento D'oro
 * This map can also be played on
 * Nameless' NxN Slender Fortress Server, located in South Korea.
 * Demon Hamster's SF2, located in the United States.
 * Disc-FF, located in the United States.
 * Seleknights SF2, located in Germany.